My article don't edit blah blah blah.
So I was thinking, what if there was a fighting game that relied entirely on using moves to set up an opponent to get their head stomped on, Mario-style, a.k.a. the footstool in Smash Bros., except that upon that happening, the opponent is killed and loses a stock. Thus I came up with the idea for this game, Footstool.
I haven't exactly come up with all of the nuances of it yet, but some of the main ideas include:
Smash-style of gameplay (obviously)
No platforms that can be jumped through
Shields but no dodges
No percentage system
No kill moves
Blast zones exist
All aerials except down aerial
Down aerial input is just a fast fall
Grabs and Throws
Speedy, Small Character
Helmeted Character, Slow and Defensive, Able to Withstand a few footstools before being K.O.'d
Big Slow and Heavy Character
Small Slow and Heavy Character