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This article is about Wilhelm's appearance in Judgement Pillar. If you would like to edit this article, please leave a message asking for Plasmaster's permission.

SummaryEdit

Fights for Knowledge

Wilhelm was a scientist in the realm of Wygyllhaur; he was a friend to Calvin and when another of Calvin's friends was killed by a mysterious clan, Wilhelm offered to help him find the pillar. Wilhelm had researched the pillar alongside Calvin and was fascinated by it. He himself wanted to make a wish at the pillar; to unlock the secrets of the world and science.

During their journey, Calvin discovered his ability to create crystalline constructs using his right arm; Wilhelm researched this ability thoroughly and found a way to harness the energy within the crystals to create weaponry, which they quickly began developing. Wilhelm created a powerful exoskeleton that drew power from the crystals, and he quickly mastered using it.

AttributesEdit

  • No. of Jumps: 2
  • Wall Jump: Y
  • Wall Cling: N
  • Tether Recovery?: N
  • Float?: N
  • Crawl?: N

StrengthsEdit

Kill moves: all smash attacks, up aerial, down aerial, forward aerial, smash input back aerial, Crystal Blast

WeaknessesEdit

AbilitiesEdit

  • Back aerial has a smash input variation.

MovesetEdit

NormalEdit

◾Normal A- Wilhelm kicks forwards and then swings one arm. 3%, 5%

TiltsEdit

◾Up Tilt- Wilhelm leans forwards, kicking behind and upwards. 5%

◾Down Tilt- Wilhelm rolls forwards across the ground. 7%

◾Forward Tilt- Wilhelm blasts a short-range explosion forwards. 13%

Heavy AttacksEdit

◾Up - Wilhelm does a flip kick. 15%

◾Fully Charged Up Heavy- Wilhelm charges an orb of energy overhead. 20% when all hits connect

◾Forward - Wilhelm punches forwards with one fist. 14%

◾Fully Charged Forward Heavy- Wilhelm blasts forth a barrage of six energy projectiles. 24% when all hits connect

◾Down - Wilhelm punches forwards and kicks backwards. 11% punch, 12% kick

◾Fully Charged Down Heavy- Wilhelm charges his fist and punches the ground; two shockwaves of energy erupt from the ground. 15%

Other attacksEdit

◾Dash Attack - Wilhelm slides across the ground with one leg extended. 9%

◾Ledge Attack - Wilhelm punches forth as he climbs up. 4%

Aerial AttacksEdit

◾Up aerial - Wilhelm boosts upwards a short distance and then slams downwards with one arm. 4%, 7%

◾Down aerial - Wilhelm clobbers downwards with both fists. 9%

◾Neutral aerial - Wilhelm fires a small blast forwards and then backwards. 3%, 3%

◾Forward aerial - Wilhelm executes an axe kick. 10%

◾Back aerial - Wilhelm kicks backwards; if a smash input is done, he will charge crystal energy into his leg before kicking, giving a sweetspot at the tip of his foot. 6%, 14% sweetspot

Grabs and ThrowsEdit

◾Pummel: Wilhelm punches the opponent and then spins around and kicks them away. 7%

◾Forward Throw- Wilhelm slams the opponent with his shoulder. 5%

◾Back Throw- Wilhelm tosses the opponent away. 4%

◾Down Throw- Wilhelm axe kicks the opponent. 6%

◾Up Throw- Wilhelm uppercuts the opponent away. 5%

Special MovesEdit

◾Neutral Special- Crystal Blast: Wilhelm charges a projectile of energy into one of his cannons and then blasts it forwards. The charge can be stored and the move is chargeable in both the air and on the ground. 4% uncharged, 24% fully charged

◾Side Special- Gem Laser: Wilhelm fires a small laser from one of the cannons that goes a considerable range; in the air, the move is fired at a downwards angle. 6%

◾Up Special- Booster Pack: Wilhelm fires rocket boosters in the exoskeleton to lift him up into the air; can be attacked out of, has a lot of horizontal influence.* 0%

◾Down Special- Prism Barrier: Wilhelm projects a barrier of energy from one of the cannons and holds it in front of themselves; it will damage enemies that touch it and reflect projectiles. 5%

Skins/CostumesEdit

TauntsEdit

Side Taunt:

Up Taunt:

Down Taunt:

Story ModeEdit

First LevelEdit

Stage: Pillar of Wygyllhaur

Enemy: Bazzingo Boozop

Second LevelEdit

Stage: Pillar of Hiir

Enemy: Gaudregault

Third LevelEdit

Stage: Pillar of Neptius

Enemy: Taux

Fourth LevelEdit

Stage: Pillar of Tondan

Enemy: Hallbert

Fifth LevelEdit

Stage: Pillar of Saerfelle

Enemy: Fortu

Sixth LevelEdit

Stage: Pillar of Zyran

Enemy: Eagle King

Seventh LevelEdit

Stage: Pillar of Kent

Enemy: Jerry

Eighth LevelEdit

Stage: Pillar of Ectra

Enemy: Caitria

Ninth LevelEdit

Stage: Pillar of Althria

Enemy: Noctus

Tenth LevelEdit

Stage: Black Pillar

Enemy: 20 Assassins, 2 Noctus

EndingEdit

Gunner emerged from the trials triumphant, and wished for the knowledge of all of the mysteries of science and the world. The pillar granted his wish, and instantly he knew all about the limitless cosmos and all it contained. The amount of knowledge was so overwhelming to his feeble human mind, and so he was driven insane by it all.

AnimationsEdit

EntranceEdit

DizzyEdit

Idle AnimationEdit

BlockingEdit

Gunner erects a barrier of energy around himself.





TriviaEdit

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