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This article is about Noctus' appearance in Judgement Pillar. If you would like to edit this article, please leave a message asking for Plasmaster's permission.

SummaryEdit

Fights for Evil

Noctus is from the realm of Saerfelle; a member of the mysterious clan, Noctus was tasked with finding the pillar of Saerfelle, and found the old guardian of the pillar, a man named Mikkel. Mikkel refused to give up the pillar's location, and so Dark Sorcerer poisoned him and then placed spies in his town.

When Mikkel's son Hallbert arrived in the town to see his father, one of Noctus' spies reported to him that Hallbert was going to the pillar. Noctus followed Hallbert to the pillar, where the two did battle.

AttributesEdit

  • No. of Jumps: 2
  • Wall Jump: Y
  • Wall Cling: N
  • Tether Recovery?: N
  • Float?: N
  • Crawl?: N

StrengthsEdit

Kill moves: forward tilt, all smash attacks, dash attack, up aerial, forward throw, Cauldron Spell

WeaknessesEdit

AbilitiesEdit

  • Back throw can be cancelled just before throwing the opponent.

MovesetEdit

NormalEdit

◾Normal A- Noctus thrusts a hand forwards, a pulse of dark magic in his palm. 7%

TiltsEdit

◾Up Tilt- Noctus waves one arm overhead, a stream of dark magic trailing behind his hand. 6%

◾Down Tilt- Noctus kicks across the ground. 4%

◾Forward Tilt- Noctus conjures a blade of dark magic to his hand and stabs it forwards. 10%

Heavy AttacksEdit

◾Up - Noctus raises both hands and an arc of purple lightning goes between them. 15%

◾Fully Charged Up Heavy- Noctus raises both hands and a dark rune appears overhead; the rune glows and then explodes. 19%

◾Forward - Noctus thrusts one hand out and several tendrils of dark magic surge forth. 14%

◾Fully Charged Forward Heavy- Noctus thrusts both arms forwards and releases multiple bursts of dark magic from his hands; if the move hits successfully, Noctus will transfer the dark magic into an Umbral Grenade, unless he already has four of them charged. 18%

◾Down - Noctus conjures two dark blades that stab to each side. 12%

◾Fully Charged Down Heavy- Noctus places a dark rune on the ground; after three seconds, a meteor of dark magic will fall from the sky and impact with the ground the dark rune is on, unless it hits another platform on the way down. 18%

Other attacksEdit

◾Dash Attack - Noctus levitates slightly off of the ground and raises his arms as a large pair of jaws made from dark magic appear and bite down in front of him. 15%

◾Ledge Attack - Noctus raises a hand and a dark cloud appears a short distance off-stage away from the edge and blasts lightning at the ledge, during which Noctus climbs up. 6%

Aerial AttacksEdit

◾Up aerial - Noctus raises his arms and a large pulse of dark magic explodes above him. 13%

◾Down aerial - Noctus conjures a dark cloud that shoots a purple lightning bolt downwards. 11%

◾Neutral aerial - Noctus spins around with his arms extended, dark magic trailing from his hands. 7%

◾Forward aerial - Noctus kicks forwards. 5%

◾Back aerial - Noctus thrusts one hand backwards. 2%

Grabs and ThrowsEdit

◾Pummel: Noctus punches the opponent with dark magic wrapped around his fist. 5%

◾Forward Throw- Noctus levitates the opponent and hurls them away. 5%

◾Back Throw- Noctus turns and hurls the opponent away; if the attack button is pressed before throwing the opponent the throw will be cancelled and Noctus will simply turn around with the opponent still in his grasp. 4%

◾Down Throw- Noctus opens a portal on the ground in front of him and on the ground behind him and then hurls the opponent down through one of the portals and the opponent is launched out of the portal behind him. 5%

◾Up Throw- Noctus levitates the opponent above himself and then stabs them with a blade of dark magic. 8%

Special MovesEdit

◾Neutral Special- Umbral Grenade: Noctus conjures a dense orb of dark magic into his hand; once it is conjured it will hover next to him as he moves around; pressing the attack button and a direction will have Noctus hurl the orb in that direction; up to four orbs can be charged at once, but they will all be thrown in the same direction and at the same time; the orb will explode on impact with an opponent. 6% each orb

◾Side Special- Vortex Orb: Noctus conjures an orb of dark magic and sends it forwards; goes farther the longer the button is held, can be guided up and down in its path, will stay in place for a brief time after the button is released and pull nearby opponents towards it. 7%

◾Up Special- Noctus Flight: Noctus envelopes himself with dark magic and floats upwards; he can move a great distance left or right as they move upwards, and when he reaches the peak of his flight he will automatically transfer the dark magic around him into two Umbral Grenades (unless there are already three or four charged, in which case it will only charge one or none respectively. 0%

◾Down Special- Cauldron Spell: Noctus takes out a cauldron that has a purple liquid inside and starts mixing it with a staff by stirring it around. The more he stirs, the more he charges up the spell; once the potion is finally complete, Noctus absorbs the potion into the staff, making it glow with purple light. Inputting the down special will have Noctus blast a long-range purple lightning bolt from the staff that deals quite a bit of damage and launch. The lightning bolt can be aimed at an upwards angle just before he launches the attack; by default the bolt is aimed straight forwards. When in the air, Noctus can aim it at a downwards angle as well. 27%

Skins/CostumesEdit

TauntsEdit

Side Taunt:

Up Taunt:

Down Taunt:

Story ModeEdit

First LevelEdit

Stage: Pillar of Saerfelle

Enemy: Hallbert

Second LevelEdit

Stage: Pillar of Wygyllhaur

Enemy: Calvin

Third LevelEdit

Stage: Pillar of Tondan

Enemy: Taux

Fourth LevelEdit

Stage: Pillar of Hiir

Enemy: Bazzingo Boozop

Fifth LevelEdit

Stage: Pillar of Althria

Enemy: Caitria

Sixth LevelEdit

Stage: Pillar of Vyllis

Enemy: Aiden

Seventh LevelEdit

Stage: Pillar of Ectra

Enemy: Jerry

Eighth LevelEdit

Stage: Pillar of Neptius

Enemy: Ursula

Ninth LevelEdit

Stage: Pillar of Kent

Enemy: Eagle King

Tenth LevelEdit

Stage: Black Pillar

Enemy: Hallbert, Ursula, Aiden

EndingEdit

Noctus went to each of the pillars and corrupted them with the black magic of his clan; successful in his mission, demons were released from the Black Pillar's portal and spread across each of the realms. Noctus returned to the clan and was quickly made a close associate of the clan's leader.

AnimationsEdit

EntranceEdit

DizzyEdit

Idle AnimationEdit

TriviaEdit

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